Rooster Run

Arcade Ultimate — a professional browser build inspired by the uploaded Unity C# controller, game manager, and juice scripts.

Ready?

Move with A/D or arrows. Jump with Space, double-jump in the air, slam with ↓, and fire with X. Bosses arrive at score milestones, but not before enough gameplay has passed.

What changed from the beta

Cleaner game state, slower score pacing, delayed boss intervals, non-repeating boss rotation, proper boss arena movement, coyote-time jumping, jump buffering, double-jump, slam impact, hit-stop, shake, particles, responsive touch controls, and procedural high-resolution character art drawn directly on canvas.

Embed-ready

Upload this folder to any static host, or embed the page in an iframe. No build tools, no external libraries, and no Unity WebGL export needed.